She emerged from the Ark of Lamentation to protect a world shattered by chaos.

Londriel is a rare survivor of the ancient world, the world sundered by the Fall. She remembers little of that time, except that the marvels mortals could accomplish then will forever dwarf the fledgling empires of today. Still, the power of magic blesses the wise and the reckless in equal measure, and she is haunted by the knowledge that prideful fools may bring about a second Fall. She MUST stop them!

About the Seeker

History

Goals

Legacy

Screams, panic, a rumble loud enough to crack the world asunder, and then… silence. Whether it was trauma or tender age, Londriel recalls very little of the Fall, but one thing is certain: her Legacy, the Ark of Lamentation, granted her a mercy that befell no other. Kept in magical stasis for millennia and awakened deep in the Order’s territory, the girl born before the Fall was hailed as a living saint, but not by all. Her nature as an erysir and her Legacy’s power over heretical liastrum magic put her at the center of a religious struggle.
Still, Londriel grew to embody the Order's dedication to a higher purpose, something greater than oneself. She came to believe that the Fall was caused by the reckless use of magic, both by the Everlasting and by their servants. To prevent such a cataclysm from ever happening again, the world would need a warden, someone with both power and judiciousness. When her erisyr heritage could no longer be ignored – being of the people who once betrayed the Triumvirate – she was sent to Quinvala, homeland of her people. The mages of the Conclave welcomed Londriel with open arms, eager to gain an influential, if controversial pawn.
Under the tutelage of Polinore, Londriel would become a master of Liastrum magic, but her self-righteousness and wilfulness would be her and her master's downfall. Always inquisitive, Londriel learned unsettling secrets about the Conclave, infuriating her to the breaking point. Liastrum, lauded as an endless, safe magical resource, was far from what the Nexi made it out to be. It poisoned the body and mind of its wielders, and, even more concerningly, could cause permanent damage to the fabric of reality wherever it was used. Openly denouncing the Conclave's negligence, Londriel would spark a trial against her and her master, with both being ostracized. Worse still, her master stood silent as both were accused and sentenced.
Londriel, however, sees in this merely the righteousness of her actions and won't heed the voices of corruption. Now she silently strides toward the Malediction, searching for knowledge of the Fall and her own past, so that she may safeguard Selejia from its abusers, with force if necessary. She must be the one to do so, of course, for she has seen the end, it resonates within her very soul—and she won’t allow it to happen again.

Despite her connection to the Order and the Conclave, Londriel finds fault with both factions. The Order is too fanatical in their zeal and devotion, foregoing logic for faith, while the Conclave’s greed and hubris causes them to push magic to the breaking point. Such was the behaviour that led to the war of the Everlasting and the loss of the golden world she once knew. Londriel fears nothing more than a second Fall, one where the Malediction will swallow the world whole. She sees herself as the righteous guardian of a world filled with reckless fools that do not understand the danger of their actions, for she still remembers enough of the world before the Fall to understand what was lost.

This Legacy is a jewel of blue amber, shaped like a simple star, but its power is undeniable, for it protected Londriel from the Fall, from hundreds of years inside the Malediction, and even from the passage of time itself. Nearly eight hundred years ago, one of the first expeditions of the Order into the Malediction returned carrying what they thought to be a sign of the Everlasting, an erysir child, encased in a coffin of blue amber, the Ark of Salvation. The child seemed to be sleeping peacefully, unaware of her surroundings or the chaos that followed the Fall. She was taken to Tempras, the holy city, and enshrined as the “Saint in Amber”. There, Londriel stayed for over seven centuries, until a mage of the Conclave chanced a visit and realised that the Ark was actually crystallized Liastrum.
Although no weapon or power had so far been able to harm the Ark, when the Conclave mage, eager to profit from the discovery, attempted to steal it through the use of a transposition spell, the touch of raw liastrum magic caused the crystal to shatter in a violent blast of power, leaving only the crystalline core and the child behind. Since that day and, perhaps, since before the Fall, the Ark has been bonded with Londriel, and any attempts to separate her from the Legacy have had disastrous consequences for those involved. It seems to want to protect her, and has a strange effect on all magic around it. While regular liastrum works as a catalyst for magic by destabilizing the fabric of reality, the Ark has the opposite effect, siphoning the power of magic to bring order to the world. Whatever soul was sacrificed to empower this Legacy, it seemed to have at heart the preservation of reality in the face of chaotic magic. There is no better bearer for such a Legacy than Londriel.

Short Storys

Story

Conclave of the Spheres

Bathed by the waters of the eastern shores of Selejia, the Isles of Quinvala are home to the Conclave of the Spheres. These are the wielders of liastrum magic and keepers of the Molech Oracle, a relic that dates back to the time of the Everlasting. The history of the Conclave is inextricably linked to […]

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east
Story

The Everlasting and the Relics

In an age long since past, the Everlasting, divine beings of unfathomable power, descended to the world of Agnar from their celestial realm. First, they created great tools with which to shape reality and anchor the chaotic primordial state of the world into one of their liking. These were the Everlasting Relics. To ensure that their grand vision for the world would come to pass, even in their absence, these gods decided to imbue mortal beings with part of their power and knowledge.

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east
Story

The Fall and the Malediction

In the last years of the Age of Relics, a great alliance arose against the Astarians between all the remaining kingdoms of the world. Osterath was besieged, and the combined might of their enemies, and the betrayal of the Erisyr and Oerikan people, who had joined the empire, proved too much for the great city. […]

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east

Units

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Unity

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Unity

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